
Matt Clark: I still vividly remember the first time I played Grand Theft Auto III; the rush of freedom was exhilarating. Suddenly, nearly every despicable action I ever wished for in a video game had come to fruition. Remember the annoying non-playable character in -- well, basically every game ever? I always wanted to hit him with a bat. Yes, it's sick, but it's also true. As the years and sequels wore on, the series has continued to define the open-world genre, and Grand Theft Auto V is set to take things even further.
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