The Last of Us 1.03 patch adds Interrogation multiplayer mode Aug 29th 2013, 06:21 1.03 update adds general gameplay tweaks and new Interrogation mode; patch is available now.
Naughty Dog has announced the release of a 1.03 patch (via Kotaku) for The Last of Us. Major updates include general tweaks, changes to the matchmaking system, rebalancing of post-match rewards, and the addition of a new multiplayer mode called Interrogation. The latter is described as a four-on-four, two-stage, objective-based game type where teams fight for information, leading to a safe stocked with supplies. Players must interrogate opponents to acquire five pieces of intel, which reveals a location. It's then a race to loot the cache before the other side can do the same. Other multiplayer changes include an increase in the friendly player revival range, the opportunity to interrupt executions and interrogations in progress, and an update to the matchmaking system to better connect players of similar experience levels. Dominating an opposing team by a large margin will now also dole out a greater number of parts as rewards for winning the match. This system will also affect the new Interrogation mode. The 1.03 patch is available now. Read and Post Comments | Get the full article at GameSpot | Grand Theft Auto V to get Crew Hierarchies system Aug 29th 2013, 04:53 Rockstar Games introduces Crew Hierarchies; system will be utilised in Grand Theft Auto V and Grand Theft Auto Online.
Rockstar Games has announced a new Hierarchies system to be introduced in Grand Theft Auto V and its multiplayer component, Grand Theft Auto Online. The Hierarchies feature is currently available at the Rockstar Games Social Club website to Crew Leaders, who are able to assign ranks to members and designate "the responsibilities of crew management", as well as "assuring that loyalty and performance are rewarded appropriately". At present, Crew Leaders have a choice of four ranks to assign to crew members, including Commissioner, Lieutenant, Representative, and Muscle. Commissioners are able to exercise the same crew powers as the Crew Leader, and lieutenants are granted "specific privileges to keep the crew in check". Representatives have "basic permissions to aid recruitment efforts", while Muscle serves as the lowest rank, with no administrative power in the crew. Crew colours have also been introduced into the Social Club, and can be set in crew management. Rockstar Games has teased that crew colours will have "significant prominence in other places yet to be announced". Grand Theft Auto Online is a multiplayer mode that can be accessed for free by users who purchase Grand Theft Auto V. For more about the game, check out GameSpot's exclusive interview with Rockstar North head Leslie Benzies and preview of the multiplayer component. Grand Theft Auto V launches September 17 worldwide for the Xbox 360 and PlayStation 3. Read and Post Comments | Get the full article at GameSpot | GTA V soundtrack to feature 240 licensed songs, 15 radio stations Aug 29th 2013, 04:06 Grand Theft Auto V soundtrack will include 240 tracks; artists include Camilo Lara, DJ Pooh, Kenny Loggins, and Tangerine Dream.
Rockstar has revealed details for Grand Theft Auto V's eclectic in-game soundtrack. Unveiled through Rolling Stone (featuring audio samplers), the game will reportedly feature 240 licensed songs, a total of 15 music radio stations, two dedicated talk radio channels, and "somewhere in the proximity of 20 movies' worth of score". Collaborating artists and presenters include Camilo Lara, DJ Pooh, Jesco White, Pam Grier, Bootsy Collins, Kenny Loggins, Flying Lotus, Alchemist, and Oh No. "For this game, which is set in our version of modern-day Los Angeles, what was important for us was to capture that feeling of LA and California," Rockstar soundtrack supervisor Ivan Pavlovich told the publication. "We approached the radio stations as the musical soundscape [you experience] as you fly into LA. One of the things we've never done in a GTA game before is a pop station; exploring that made so much sense in the context of LA." Grand Theft Auto V also marks the first game in the series to introduce its own original score. Created with German electronic group Tangerine Dream in conjunction with Red Dead Redemption score creator and L.A. Noire soundtrack artist Woody Jackson, game audio will differ based on player actions. "The score plays during missions and the open-world gameplay, and during online play," Pavlovich said. "It's completely dynamic, and engineered very similar to what we've done in the past with our interactive stem system--it responds to what you're doing with your character." Grand Theft Auto V launches worldwide on the Xbox 360 and PlayStation 3 on September 17. Rockstar has promised an "official trailer" for the game on Thursday, August 29. Read and Post Comments | Get the full article at GameSpot | Layoffs at Sony Online Entertainment Aug 28th 2013, 20:35 EverQuest publisher cuts jobs at San Diego and Austin studios.
Sony Online Entertainment today announced layoffs at the company's offices in San Diego and Austin in an effort to reduce costs and align resources more appropriately. "As part of a strategic decision to reduce costs and streamline its workforce, SOE announced today that it will eliminate positions in both its San Diego and Austin studios," the company said in a statement. "This strategic alignment of resources better positions SOE to remain a global leader in online games, as well as to align development resources towards our current portfolio of MMOs and the highly-anticipated future installments of the EverQuest franchise, EverQuest Next Landmark and EverQuest Next." Sony Online Entertainment currently operates games like DC Universe Online and PlanetSide 2, and is working on EverQuest Next and EverQuest Next Landmark, which will be released this winter as a free download. Read and Post Comments | Get the full article at GameSpot | Saints Row IV passes 1 million sales Aug 28th 2013, 19:44 Volition's open-world game goes platinum during first week at retail; PC version triples initial sales figures of Saints Row: The Third.
Saints Row IV sold more than 1 million units during its first week on sale, publisher Deep Silver announced today. Sales of this level make the game a "smashing commercial success," according to the company. Deep Silver said the PC version of Saints Row IV was a top performer, selling three times the number of units compared to early sales of Saints Row: The Third on PC. "We are incredibly happy of the reception for Saints Row IV as a critical and now a commercial success," said Deep Silver parent company Koch Media CEO Klemens Kundratitz. "The development team at Volition is second-to-none as a driving creative force in the entertainment industry and we are very proud to have them as part of the Deep Silver family." Koch Media purchased developer Volition and the Saints Row franchise during THQ's bankruptcy auction in January for $22.3 million. Saints Row: The Third's canceled expansion--Enter the Dominatrix--will be the first downloadable content for Saints Row IV, arriving later this fall. For more on Saints Row IV, check out GameSpot's review. Read and Post Comments | Get the full article at GameSpot | |
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