Guacamelee! Gold Edition packs a healthy dose of content in addition to the PC-exclusive modding tools, making it the best version of an excellent game to date.
Microsoft Points going away for Xbox 360 via upcoming update; change a "direct result of customer feedback."
The days of Microsoft Points are numbered. Microsoft chief product officer Marc Whitten explained in an Xbox Wire blog post today that the controversial currency system will be replaced by local currency on Xbox 360 via the next system update.
"This change was a direct result of customer feedback," Whitten said. "You told us you want to be able to buy things using money instead of points, and we listened."
Whitten said the goal is to make the transition "as easy as possible."
"After the next Xbox 360 system update, when you go to buy something or redeem a Microsoft Points card or code on your console with your Microsoft account, we’ll add to your account an amount of currency equal to or greater than the Xbox Marketplace value of your Microsoft Points, which will be retired," he said.
Making a purchase through Xbox 360 will be "faster and easier than ever," Whitten added. Content will be presented in local currency, so users will not need to perform calculations to determine costs.
Microsoft Points Cards will continue to be accepted "until further notice," Microsoft said.
Microsoft points have been in place since the inception of Xbox Live and have not been without criticism. Rather than using real-world currency, Microsoft has adopted its own system, where 400 Microsoft points is equivalent to $5. Further, Microsoft sells point packs only in multiples of 400, often leaving gamers with excess points after purchasing content they want.
Those who pick up a copy of September's strategy game will score "advanced beta access" to upcoming free-to-play MOBA.
Total War: Rome II players will receive early access to a beta for upcoming free-to-play MOBA Total War: Arena, developer Creative Assembly announced today.
Not only that, but players who purchase Total War: Rome II will have access to "exclusive in-game Legion Armory bonuses" and $15 worth of in-game currency for Arena.
These players will also earn "Legion" status for the free-to-play game, though specific benefits were not mentioned.
Total War: Arena is Creative Assembly's first free-to-play game. It was announced during GDC this year in March. No release date for the game--or its beta--has been announced.
Total War: Rome II will be released on September 3.
GameStop giving $50 credit to users who trade in Xbox 360 versions of Call of Duty: Ghosts, Madden NFL 24, FIFA 14, Battlefield 4, and Assassin's Creed IV for Xbox One copies.
U.S. gaming retailer GameStop is offering customers $50 credit when trading in selected Xbox 360 games for their Xbox One equivalents, the company has announced.
Customers must be a member of GameStop's PowerUp Rewards program, and purchase an eligible Xbox 360 game within 30 days of its launch. After purchasing the Xbox 360 game, the customer will receive a coupon in their PowerUp Rewards account that will allow the game to be traded in for $50 credit towards the Xbox One version. The coupon must be used before the end of 2013.
GameStop says the promotion will run across all of its U.S. stores.
"This offer gives [GameStop's PowerUp Rewards] members the chance to upgrade their current Xbox 360 game for the new Xbox One standard version of that game for $9.99," said GameStop senior vice president of merchandising Bob Purzon.
Microsoft yesterday revealed the final contents of the Xbox One retail package via an unboxing video, confirming that the machine would come with a mono headset and 4K HDMI cable. The retailer has previously said preorders of the Xbox One are "through the roof."
This article was updated on 08/09 to clarify the terms of the promotion.
This week, Microsoft showed off the delightful packaging you can expect to find around the Xbox One when it launches. Now Johnny is going to show off the less than delightful things you said about it.
DICE says Engineer, Recon, Support, and Assault kits will return with more specialization options; Field Upgrades will offer faster sprint speed, expanded ammo capacity.
In a blog post today, Battlefield 4 developer DICE shared new information about the game's multiplayer component.
First, the four playable kits from Battlefield 3 will return in Battlefield 4: Engineer, Recon, Support, and Assault. This time around, however, players will be able to "more strongly specialize" their role, as the game will cater to "different play styles."
More information will be shared in a follow-up blog post.
"Looking at Battlefield 3, I think only a fraction of our players have tried all available gadgets or vehicles in multiplayer," lead multiplayer designer Thomas Andersson said. "Of course you don't have to use everything in the game, but I think we can do a better job in BF4 of letting players make more educated choices in their kit loadouts and combat roles."
Andersson said in Battlefield 3, some players stuck with the default Assault loadout. While there is nothing wrong with this, he said, they are also missing out on "so much amazing variety."
"In Battlefield 4, we're clearly displaying what gadgets can do for you, how different weapons compare, and how they affect your options on the battlefield," he said.
Andersson also revealed a new concept for Battlefield 4 called Field Upgrades.
"If you're a long-term fan that played Battlefield 2142, you will already have an idea what these are, but we have tweaked them for Battlefield 4," Andersson said.
Field Upgrades are chained boosts that can affect gameplay mechanics, Andersson said. Similar to specializations in Battlefield 3, these Field Upgrades can provide players with faster sprint speed, stronger personal armor, or expanded ammo capacity.
"The idea behind Field Upgrades is to give individual rewards for squad based team play performance. You earn them through squad scoring such as squad healing, completing objectives with your squad members, squad resupplies, squad repairs, and other squad actions," Andersson said.
Ultimately, Battlefield 4's multiplayer mode has been designed as an open-ended experience that DICE hopes players will take full advantage of, Andersson said.
"If there is one thing I wanted to focus on for multiplayer in Battlefield 4, it's the idea of an open-ended design," he said. "We are creating a dynamic and complex 'sandbox' where you decide what you want to do with it. That’s an emergent type of gameplay that we pride ourselves upon here at DICE."
Battlefield 4 launches for Xbox 360, PlayStation 3, and PC on October 29. Versions for Xbox One and PlayStation 4 are also in development.
Microsoft confirms everyone in the same home can share digital games; Xbox Live Gold benefits can be extended to household and friends.
Microsoft today gave new details regarding how Xbox One digital sharing and Xbox Live for the next-generation platform will work.
In an Xbox Wire post, Microsoft chief product officer Marc Whitten said the company's ambition for the platform was to create a "highly personalized" console that is also social.
"It's about celebrating your individual tastes but also making it welcoming and easy for people to share," Whitten said.
Whitten said everyone in their home can share digital games with each other. Any person can sign in with their unique gamertag and play, even if the owner is not signed in. Similar to physical games, users can also play digital titles without being connected to the Internet or Xbox Live, though Whitten said the experience will be "best" when connected.
When players travel to a friend's house, they can access their titles by signing into their console using their gamertag. Game purchases made on a friend's console will also be available on a user's home console.
Not only are Xbox One digital games sharable, but also Xbox Live itself. Through a new system called Home Gold, users can extend Xbox Live Gold benefits to others at no additional cost, Whitten said.
Features like Game DVR, SmartMatch, and entertainment apps like The NFL on Xbox and Skype are only available to Gold subscribers.
When at home, players can choose to set their Xbox One to allow any users to make use of Xbox Live Gold benefits. Similarly, when at a friend's house, users can log into their Xbox Live account and share these benefits.
Whitten also addressed the situation where players own an Xbox 360 and an Xbox One. He said all existing Xbox Live Gold memberships will "seamlessly" become an Xbox Live Gold account on Xbox One. Players will then have access to the suite of Gold-benefits on both consoles. Gamers can even be logged into the Xbox 360 and Xbox One at the same time, Whitten said.
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