marți, 16 iulie 2013

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Sony tested PS4 controller that could detect sweat
Jul 16th 2013, 14:26

Lead system architect Mark Cerny reveals Sony tested a DualShock 4 controller that could measure a player's galvanic skin response.

 

Sony tested a PlayStation 4 DualShock 4 controller that could detect stress and sweat levels, lead system architect Mark Cerny has told Stuff.tv.

The scientific term, galvanic skin response, is a measure of how conductive a person's skin is at any moment, which fluctuates depending on how much a person is sweating.

"We had a long research project where we looked at pretty much any idea we could think of," Cerny said. "Would it help to measure the galvanic response of the skin? We tried out a tremendous number of things--and then we went to the game teams to ask them what they thought they could use from the controller."

Cerny's revelation confirms past reports that suggested Sony was testing biometric sensors for the DualShock 4.

A stress-sensing sensor is not featured in the final DualShock 4 design, though the pad does include a touchpad and various other updates over the DualShock 3. Cerny explained that his team ultimately wanted to build a controller that would be better suited for first-person shooters.

"Historically, we have heard many times that our controllers have not been ideal for first-person shooters," Cerny said. "So we wanted to make sure we had something that would be much better for that genre. We tested the throw of the triggers, the position of the triggers, how much pressure it takes. We looked at the joysticks, the dead spot, we looked at convexity and concavity."

Cerny said the final result is a controller that "feels extraordinary natural."

"I haven't heard a negative comment about it yet," Cerny said. "For a controller with a very different form factor that was just amazing to see."

The PS4 launches this holiday season for $400.

Read and Post Comments | Get the full article at GameSpot


"Sony tested PS4 controller that could detect sweat" was posted by Eddie Makuch on Tue, 16 Jul 2013 07:26:03 -0700

Analyst: The Last of Us sales hit 700,000 in US
Jul 16th 2013, 13:51

Cowen & Company predicts Sony's PS3 title sold through 700,000 units in June, while 3DS game Animal Crossing: New Leaf reached 500,000 copies.

 

The Last of Us sold 700,000 units in June in the United States, while Animal Crossing: New Leaf shifted 500,000 copies, according to a note released today from Cowen & Company's Doug Creutz.

No other new release sold more than 100,000 units during the month, he said.

Sony announced earlier this month that The Last of Us had shipped 3.4 million copies worldwide since its launch on June 14. Sales of that level make the game the fastest selling new software franchise in the history of PlayStation and the fastest selling PS3 title of 2013 thus far.

Creutz's note to investors comes two days before the NPD Group releases sales data for June. The analyst predicted total software sales will slide 23 percent for the month. All major publishers will post negative comparable figures for the month, he said, including Activision Blizzard (-42 percent), Electronic Arts (-26 percent), and Take-Two (-41 percent).

These double-digit declines will continue through July, before turning positive beginning in August thanks to the early release of Madden NFL 25, Creutz argued. Further growth is expected to be posted in September and October, due in part to high-profile releases like Grand Theft Auto V (September 17), and Battlefield 4 (October 29).

"We are getting increasingly positive on the potential for software sales to finish the year in positive territory due to obviously robust demand for next-gen consoles and what should be robust initial software attach rates, as well as the potential for Nintendo's comps to get 'less bad' due to a torrent of product coming out between August and December," Creutz said.

Read and Post Comments | Get the full article at GameSpot


"Analyst: The Last of Us sales hit 700,000 in US" was posted by Eddie Makuch on Tue, 16 Jul 2013 06:51:44 -0700

KOTOR team making new IP at BioWare
Jul 16th 2013, 13:13

Mass Effect producer Casey Hudson says the "core team" that worked on 2003 RPG is handling development of new IP at Edmonton division.

 

BioWare Edmonton's all-new franchise is being developed by most of the "core team" that built 2003's Star Wars: Knights of the Old Republic, Mass Effect series producer Casey Hudson has revealed.

"Most of our core team that worked on SWKOTOR has been together throughout the Mass Effect series, and now our new IP project," Hudson said on Twitter (via VG247).

Specifics about the project have not been divulged, but BioWare Edmonton senior producer Jonathan Warner recently said that he has been pleased with its development.

"A successful first project review for our new IP project today. Life is good!," Warner said yesterday.

BioWare announced this new project in September, saying the game is being built from the ground up running on "new gaming technology," potentially referencing the Xbox One and PlayStation 4.

During PAX East 2013, Hudson said he hopes this project can match the trajectory of the Mass Effect series.

"That's kind of our next thing. We're focusing on delivering something new, the way we did at the very beginning of Mass Effect," Hudson said at the time.

Star Wars: Knights of the Old Republic recently marked its 10th anniversary. To mark the anniversary, Aspyr Media brought the game to iOS devices in late May.

Read and Post Comments | Get the full article at GameSpot


"KOTOR team making new IP at BioWare" was posted by Eddie Makuch on Tue, 16 Jul 2013 06:13:07 -0700

BioWare: Next Mass Effect will appeal to longtime fans and newcomers
Jul 16th 2013, 12:45

Developer talks accessibility for upcoming game, says "no reason to believe" multiple gender options and GLBTI-inclusive stories won't return.

 

The next next Mass Effect game will appeal to seasoned fans and newcomers alike, developer BioWare has said.

Speaking on Twitter (via VG247), BioWare Montreal studio director Yanick Roy said it is "too soon to say" if the Mass Effect Genesis system would return for the new game.

"But we'll be sure to be friendly both to old fans and to newcomers," Roy said.

Roy also responded to a question regarding whether or not the new Mass Effect game will retain the franchise's open-mindedness when it comes to gender options and GLBTI-inclusive stories.

"There is no reason to believe otherwise at this point, don't worry!," Roy said.

BioWare announced the next Mass Effect game last September. It will not feature Commander Shepard, as his story came to a close in last year's Mass Effect 3.

The untitled game will run on the Frostbite 3 engine and, according to executive producer Casey Hudson, will be "fresh and new."

Read and Post Comments | Get the full article at GameSpot


"BioWare: Next Mass Effect will appeal to longtime fans and newcomers" was posted by Eddie Makuch on Tue, 16 Jul 2013 05:45:08 -0700

Call of Duty: Ghosts multiplayer reveal next month
Jul 16th 2013, 12:18

Infinity Ward targeting middle of August to show off multiplayer footage for next-generation Call of Duty title.

 

Infinity Ward will reveal the multiplayer component for Call of Duty: Ghosts in August, executive producer Mark Rubin has said on Twitter (via Videogamer).

"Sorry I haven't been on Twitter much lately. We are in our death march push to finish game. Lots left to do. Looking forward to [multiplayer] in August," he said.

Pressed for a specific period in August, Rubin said, "middle."

A middle of August reveal would match up with this year's Gamescom, which takes place in Cologne, Germany August 21-25.

Activision has previously revealed that Call of Duty: Ghosts will feature second-screen support for the game's multiplayer component, though specifics have not been divulged.

Call of Duty: Ghosts arrives November 5 for Xbox 360, PlayStation 3, and PC. The game is also in development for Xbox One and PlayStation 4, though release dates have not been announced.

For more on Call of Duty: Ghosts, check out GameSpot's previous coverage.

Read and Post Comments | Get the full article at GameSpot


"Call of Duty: Ghosts multiplayer reveal next month" was posted by Eddie Makuch on Tue, 16 Jul 2013 05:18:13 -0700

WWE 2K14 Screens
Jul 16th 2013, 12:00

13 new shots posted.

     

Get the full article at GameSpot


"WWE 2K14 Screens" was posted on Tue, 16 Jul 2013 05:00:00 -0700

American Idol winner places 257th at EVO Smash Bros. event
Jul 16th 2013, 11:51

Taylor Hicks ties for 257th place during Super Smash Bros. Melee tournament last weekend.

 

Taylor Hicks, who won the fifth season of American Idol in 2006, tied for 257th place during the Super Smash Bros. Melee event at last weekend's EVO, it has been revealed.

Sony Santa Monica designer and longtime fighting game figure Seth Killian snapped a photo of Hicks (at right) during the tournament.

Nearly 700 players took part in the Super Smash Bros. Melee tournament, meaning Hicks finished better than most.

The Super Smash Bros. Melee tournament at EVO this year was in question. Just days before the event, organizers revealed that Nintendo attempted to block the entire tournament.

"It's their IP, they can do what they want," EVO founder Joey Cuellar said last week.

Nintendo would ultimately allow the tournament to go on and for it to be streamed. This year's EVO drew a record 1.7 million unique viewers through Twitch, 134,000 of which watched the Super Smash Bros. Melee tournament.

An all-new Super Smash Bros. game launches for Wii U and 3DS next year.

Read and Post Comments | Get the full article at GameSpot


"American Idol winner places 257th at EVO Smash Bros. event" was posted by Eddie Makuch on Tue, 16 Jul 2013 04:51:07 -0700

Etrian Odyssey remake out in North America this October for 3DS
Jul 16th 2013, 08:26

Etrian Odyssey Untold: The Millenium Girl to feature story mode and classic mode.

 

The next entry in Atlus' Etrian Odyssey series is a remake of the first game, tailored for the 3DS.

The remake will be called Etrian Odyssey Untold: The Millenium Girl and will be out on October 1 for North American markets. The game is an update of the 2007 RPG previously on the DS, and will feature two modes: classic mode and story mode.

The first mode lets players create their own party and play through a series of dungeons filled with all manners of random encounters. The second mode tells the story of main character Fredericka and her companions as they solve the mystery behind her past in the land of Etria. Unlike the previous game--Etrian Odyssey IV--players can mix and match skills they acquire throughout the game.

RPG fans in North America can pre-order the game for $39.99 on Atlus' North American web portal. Check out GameSpot for coverage on the fourth game.

Read and Post Comments | Get the full article at GameSpot


" Etrian Odyssey remake out in North America this October for 3DS" was posted by Jonathan Toyad on Tue, 16 Jul 2013 01:26:43 -0700

Ubisoft on new IPs: "We won't even start if we don't think we can build a franchise out of it"
Jul 16th 2013, 08:21

Senior vice president of sales and marketing says that company will not "fire and forget" on potential series due to overwhelming costs.

 

Ubisoft's senior vice president of sales and marketing Tony Key has said in an [A]list Daily interview that its upcoming action title Watch Dogs will be the foundation of a major franchise.

Key said that while the game is putting Ubisoft "in a really good place," the company will not be satisfied with just the first entry. "That's what all our games are about; we won't even start if we don't think we can build a franchise out of it. There's no more fire and forget – [starting and releasing one is] too expensive."

Key also explained the difficulty in launching and building up new intellectual properties. "There's no proven DNA for people to latch onto for people to say 'I understand what that brand is about.' Especially when you're annualizing something like Just Dance or an Assassin's Creed, you understand that experience and you either want to be part of that community or you don't. We can tap into that and get a faster start."

"With Assassin's Creed IV, we start with those 4 million users on our Facebook page. With Watch Dogs, we're in acquisition mode--we're trying to find people who are intrigued by the concept of what Watch Dogs is all about, about the surveillance and the hacking. It's a whole different strategy in the social space--we're trying to acquire people, where with Assassin's Creed we're trying to get more engagement."

Key added that despite the press being excited for Watch Dogs, there are people outside the gaming community who aren't aware of the game's existence. "We're in blockbuster world, and Watch Dogs needs to be a blockbuster because it deserves to be and as a company that's what we need it to be. It's the most ambitious production in the history of Ubisoft, and we need to make sure that everybody who likes video games has a chance to decide that this game is going to be hot. That's the hard part about a new brand, that awareness outside the core needs to be created."

Read and Post Comments | Get the full article at GameSpot


"Ubisoft on new IPs: "We won't even start if we don't think we can build a franchise out of it"" was posted by Jonathan Toyad on Tue, 16 Jul 2013 01:21:53 -0700

EVO 2013 Super Street Fighter IV AE - Sako vs Xian Winners Semi
Jul 16th 2013, 06:40

Find out who wins between Xian's Gen and Sakonoko's Ibuki and Evil Ryu at EVO 2013.

 

Read and Post Comments | Get the full article at GameSpot


"EVO 2013 Super Street Fighter IV AE - Sako vs Xian Winners Semi" was posted by Erick Tay on Mon, 15 Jul 2013 23:40:17 -0700

EVO 2013 Super Street Fighter IV AE PRRog vs Haitani Losers Semi
Jul 16th 2013, 06:37

Watch as PRRog takes on Haitanis unique Mokoto at EVO 2013.

 

Read and Post Comments | Get the full article at GameSpot


"EVO 2013 Super Street Fighter IV AE PRRog vs Haitani Losers Semi" was posted by Erick Tay on Mon, 15 Jul 2013 23:37:38 -0700

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