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More Destiny at E3 Mar 29th 2013, 01:47 Bungie says it will share more information about action-shooter at trade show this summer; concept art and video released.
Today during a Game Developers Conference panel, Bungie teased it will share more information about its new action-shooter Destiny at the 2013 Electronic Entertainment Expo, which runs June 9-11. "See you at E3," Destiny writer and director Joe Staten said. Bungie also shared a host of Destiny concept art images today during the panel, as part of a discussion regarding the company's world-building techniques. Staten and art director Christopher Barrett explained how Bungie's goal for Destiny was to create a world that mattered and that lasted, while also being flexible and accommodating to anything the community creates. More Destiny concept art is available at Bungie's website. Lastly, Bungie showed off a video (below) that offers a look into the character art, development, and design of Destiny. It includes early drawings, concept art, animation, and in-engine character models. GameSpot sat down with Staten and Barrett today following their presentation. This conversation will be posted in the time ahead. Read and Post Comments | Get the full article at GameSpot | IGDA apologizes for 'inappropriate' party Mar 28th 2013, 20:53 International Game Developers Association acknowledges costumes worn by performers at recent party were out of place, says it does not condone activities that objectify or demean women.
The International Game Developers Association has apologized for the circumstances surrounding a party it held this week at the Game Developers Conference. Executive director Kate Edwards issued a statement to GameSpot today, saying the group recognizes costumes worn at the party by performers were "inappropriate," as were some of the performers' actions. "As many of you know, the IGDA was a co-presenter of the YetiZen party Tuesday evening. We recognize that some of the performers' costumes at the party were inappropriate, and also some of the activities they performed were not what we expected or approved," she said. "We regret that the IGDA was involved in this situation. We do not condone activities that objectify or demean women or any other group of people," she continued. "One of the core values of the IGDA is encouraging inclusion and diversity. Obviously we need to be more vigilant in our efforts. We intend to be so in the future." As a result of the situation, IGDA board members Brenda Romero and Darius Kazemi have resigned from their positions at the group. Read and Post Comments | Get the full article at GameSpot | Ground Zeroes and Phantom Pain two different games Mar 28th 2013, 20:28 Konami confirms Ground Zeroes will be prologue to Phantom Pain; platforms not specified.
Hideo Kojima yesterday officially announced Metal Gear Solid V: The Phantom Pain, suggesting the game was The Phantom Pain and Metal Gear Solid: Ground Zeroes combined. As it turns out (via Siliconera), they are two distinct titles. "Ground Zeroes and The Phantom Pain are two separate games," a Konami representative told GameSpot today. "Ground Zeroes will actually be a prologue to The Phantom Pain, and that's all we can share at this time." Metal Gear Solid V: The Phantom Pain is confirmed for the Xbox 360 and PlayStation 3, though platforms for Ground Zeroes have not been specified. It is also unclear if both games will be bundled in the same package or offered as two different releases. Release dates also have not been divulged. Longtime Snake and Big Boss voice actor David Hayter has not been asked to reprise his role in Metal Gear Solid V: The Phantom Pain. Read and Post Comments | Get the full article at GameSpot | |
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