vineri, 22 martie 2013

GameSpot's News, Screenshots, Movies, Reviews, Previews, Downloads, and Features:

GameSpot's News, Screenshots, Movies, Reviews, Previews, Downloads, and Features
All of the News, Screenshots, Movies, Reviews, Previews, Downloads, and Features. Can you keep up?.
Xpecial talks on Wildturtle as a sub versus playing with Chaox
Mar 22nd 2013, 03:37

Travis catches up with Xpecial to learn more about the sub Wildturtle versus his play style with Chaox.

 

Read and Post Comments | Get the full article at GameSpot


"Xpecial talks on Wildturtle as a sub versus playing with Chaox" was posted by erickt on Thu, 21 Mar 2013 20:37:40 -0700

BioShock Infinite cost $200 million to produce and market – Report
Mar 22nd 2013, 02:51

Analysts estimate game development to have cost $100 million; additional $100 million spent on marketing and promotion.

 

According to a New York Times article citing unnamed analysts, BioShock Infinite may have cost its parent company Take-Two Interactive $100 million to develop, with a further $100 million spent to promote and market the game to the public.

BioShock Infinite is the third instalment in the series and has been in development at Irrational Games for four years, with a 200 person team working on the project. The game follows on from 2007's BioShock, and 2010's BioShock 2.

The cost of developing games has risen across the board in recent years. Last month, using a "hypothetical profitability model", Sterne Agee analyst Arvind Bhatia predicted that Grand Theft Auto V–s creation may cost in excess of $137.5 million based on a 250-person team during a five-year development period. An additional $69 million to $109.3 million is expected to be spent in marketing costs to raise awareness for the game.

By comparison, during its six years of production--across four continents and through the hands of more than 800 developers--2011's Star Wars: The Old Republic reportedly cost publisher EA $200 million dollars in development costs alone.

For more on BioShock Infinite, check out GameSpot's hour-long discussion with Irrational Games creative director Ken Levine.

Read and Post Comments | Get the full article at GameSpot


"BioShock Infinite cost $200 million to produce and market – Report" was posted by Dan Chiappini on Thu, 21 Mar 2013 19:51:50 -0700

Sound Byte: Meet the Composer – BioShock series
Mar 22nd 2013, 01:45

We had a lengthy chat with series composer Garry Schyman on his past work with the first two BioShock titles as well as the upcoming BioShock Infinite.

 

Get the full article at GameSpot


"Sound Byte: Meet the Composer – BioShock series" was posted by Jonathan Toyad on Thu, 21 Mar 2013 18:45:30 -0700

Luigi's Mansion: Dark Moon Review
Mar 22nd 2013, 00:58

Luigi's Mansion: Dark Moon has no shortage of charm, but difficulty spikes and a lack of checkpoints weigh heavily on the experience.

 

Score: 6.5 / fair

Get the full article at GameSpot


"Luigi's Mansion: Dark Moon Review" was posted by Carolyn Petit on Thu, 21 Mar 2013 17:58:29 -0700

Patoy talks about playing an AP/Teleport Push style Janna at LCS
Mar 21st 2013, 23:50

Travis chats with Patoy about playing Janna at the NA LCS week 6.

 

Read and Post Comments | Get the full article at GameSpot


"Patoy talks about playing an AP/Teleport Push style Janna at LCS" was posted by erickt on Thu, 21 Mar 2013 16:50:24 -0700

Worms: Battle Islands Review
Mar 21st 2013, 23:02

Friendly controls and a wealth of customization options make Worms: Battle Islands one the most accessible Worms games to date. But it doesn't really offer anything new.

 

Score: 7.0 / good

Get the full article at GameSpot


"Worms: Battle Islands Review" was posted by Leif Johnson on Thu, 21 Mar 2013 16:02:39 -0700

Chinese Internet company owns 40 percent of Epic Games
Mar 21st 2013, 21:24

New financial documents reveal Tencent paid $330 million for minority stake in Gears of War studio.

 

Epic Games announced last summer that Chinese Internet company Tencent had acquired a minority stake in the Gears of War studio, but did not specify terms. Now, more information has come to light. Epic Games founder Tim Sweeney today confirmed with Polygon that the Chinese company owns 40 percent of the developer and has appointed two representatives to the Epic board of directors.

"In June 2012, Tencent made a minority investment in Epic Games, purchasing approximately 48.4 percent of outstanding shares of Epic stock, equating to 40 percent of total Epic capital inclusive of both stock and employee stock options," Sweeney said.

"As part of the investment, two Tencent representatives joined Epic's board of directors, in addition to the three directors and two observers appointed by Epic," he added. "We're thrilled to have a world-leading partner in Tencent, who gives Epic unique access to the Chinese market as we head into the next chapter of our 21-year history as a leading independent developer."

Recently published Tencent financial documents reveal that the Chinese company paid $330 million for its stake in Epic. Tencent said it decided to invest in Epic because the company is "driving change in the Internet industry" and its ambitions aligned with Tencent's own long-term strategic goal of creating "first-class products."

In the months after the deal was announced last summer, a number of high-profile Epic Games developers and executives left the company. First to leave was former producer Rod Fergusson, who left shortly after the deal was revealed and is now executive vice president of development at BioShock Infinite studio Irrational Games.

In August, three longtime developers at the Epic-owned Bulletstorm studio People Can Fly decided to leave, before design director Cliff Bleszinski left after twenty years with the company in October.

Former president Mike Capps announced he was retiring from Epic but staying on in an advisory role in December, before severing all ties with studio earlier this month.

In addition to Epic, Tencent currently owns a majority stake in League of Legends developer Riot Games.

Read and Post Comments | Get the full article at GameSpot


"Chinese Internet company owns 40 percent of Epic Games" was posted by Eddie Makuch on Thu, 21 Mar 2013 14:24:27 -0700

Kingdom Hearts HD 1.5 ReMIX PAX East Trailer
Mar 21st 2013, 21:16

Check out the first English trailer featuring memorable event scenes and battles from the three remastered titles in the compilation.

 

Read and Post Comments | Get the full article at GameSpot


"Kingdom Hearts HD 1.5 ReMIX PAX East Trailer" was posted by gajank on Thu, 21 Mar 2013 14:16:26 -0700

The Evolution of Grepolis
Mar 21st 2013, 21:05

To celebrate Grepolis' third birthday and reaching 20 million registered players, this video shows how the game has evolved since its launch.

 

Read and Post Comments | Get the full article at GameSpot


"The Evolution of Grepolis" was posted by gajank on Thu, 21 Mar 2013 14:05:01 -0700

Penny Arcade Adventures: Episode Four PAX East Teaser Trailer
Mar 21st 2013, 20:49

Check out the teaser trailer for the final episode in this Penny Arcade Adventures series.

Read and Post Comments | Get the full article at GameSpot


"Penny Arcade Adventures: Episode Four PAX East Teaser Trailer" was posted by gajank on Thu, 21 Mar 2013 13:49:45 -0700

War of the Roses: Kingmaker Launch Trailer
Mar 21st 2013, 20:42

War of the Roses: Kingmaker is now available!

 

Read and Post Comments | Get the full article at GameSpot


"War of the Roses: Kingmaker Launch Trailer" was posted by gajank on Thu, 21 Mar 2013 13:42:40 -0700

Might & Magic X Legacy Announcement Trailer
Mar 21st 2013, 20:34

Go old school with new rules with the Might & Magic X Legacy Announcement Trailer.

Read and Post Comments | Get the full article at GameSpot


"Might & Magic X Legacy Announcement Trailer" was posted by gajank on Thu, 21 Mar 2013 13:34:00 -0700

Garriott says 'designers just suck' comments taken out of context
Mar 21st 2013, 20:15

Ultima creator Richard Garriott says true meaning did not comment across in recent interview, comments not intended to disparage others or glorify himself.

 

Ultima creator and role-playing game veteran Richard Garriott has clarified his "most game designers really just suck" comments from earlier this week. In an statement to his website titled "Words Taken Out Of Context," Garriott explained that he did not mean to disparage others or glorify himself by saying there is a dearth of game design talent in the industry today.

"By no means did I intend to disparage others who have led the many great games of each era in gaming history," Garriott said. "I was trying to say, and show why finding or growing NEW great game designers is hard!"

"I really do see a major challenge to our art form, specifically in the area of design," he added. "The design of a game is simultaneously 1) the most valuable aspect when it comes to the potential of success of a game, 2) the hardest part of game development to improve over previous efforts because of competition, and 3) the skill set with the least formal and informal training available to game developers."

Garriott admitted that he could have phrased his comments better, but said he stands by his original point: that game design is the most challenging profession in game development to understand and learn.

"And I certainly am not trying to put my own career on some sort of game design high ground. While I have hit occasional home runs, I have made plenty of unforced errors," he said. "I was not attempting to prop myself up with these comments, but rather lament my need–our industry–s need for proper training in the most important skill required to make a good game."

"I never had any formal training either; I have just had more time to learn from my mistakes than most," he added. "If what comes from all this is a frank discussion and lively debate on how to best address this issue, then hopefully I've accomplished something."

Garriott and his Portalarium development studio are currently working on PC role-playing game Shroud of the Avatar: Forsaken Virtues. The project is the latest Kickstarter success story, having eclipsed its $1 million target earlier this week.

For more on Garriott, check out GameSpot's interview with the industry veteran regarding how his trips to space and to the Titanic wreckage influenced him creatively.

Read and Post Comments | Get the full article at GameSpot


"Garriott says 'designers just suck' comments taken out of context" was posted by Eddie Makuch on Thu, 21 Mar 2013 13:15:23 -0700

Penny Arcade Adventures: Episode Four Screens
Mar 21st 2013, 20:15

13 new shots posted.

     

Get the full article at GameSpot


"Penny Arcade Adventures: Episode Four Screens" was posted on Thu, 21 Mar 2013 13:15:11 -0700

Blackguards Screens
Mar 21st 2013, 19:55

8 new shots posted.

     

Get the full article at GameSpot


"Blackguards Screens" was posted on Thu, 21 Mar 2013 12:55:17 -0700

Dragon's Dogma: Dark Arisen - Mystic Knight Trailer
Mar 21st 2013, 19:51

Check out the mystic knight and what she can do in Dragon's Dogma Arisen.

 

Read and Post Comments | Get the full article at GameSpot


"Dragon's Dogma: Dark Arisen - Mystic Knight Trailer" was posted by erickt on Thu, 21 Mar 2013 12:51:48 -0700

Resident Evil Revelations Story Trailer
Mar 21st 2013, 19:48

Explore the ghost ship, the deception, the conspiracy, and the terrorist organization who has the T-Virus.

 

Read and Post Comments | Get the full article at GameSpot


"Resident Evil Revelations Story Trailer" was posted by erickt on Thu, 21 Mar 2013 12:48:53 -0700

Arma 3 Community Guide - Basic Infantry Combat
Mar 21st 2013, 19:47

Learn the key elements to basic infantry combat in Arma 3.

 

Read and Post Comments | Get the full article at GameSpot


"Arma 3 Community Guide - Basic Infantry Combat" was posted by erickt on Thu, 21 Mar 2013 12:47:00 -0700

Dead Island Riptide - They Thought Wrong Trailer
Mar 21st 2013, 19:33

The crew from Dead Island thought they were finally safe, but sadly they were greatly mistaken.

 

Read and Post Comments | Get the full article at GameSpot


"Dead Island Riptide - They Thought Wrong Trailer" was posted by erickt on Thu, 21 Mar 2013 12:33:21 -0700

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