We get an interview with SFX Wizard Michael Wisnlow and get some advice on creating sfx from our mouths.
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This panel session from GDC 2013 looks back on the challenge a new studio faces making a faithful entry in a beloved franchise.
Take a look at The Dark Eye: Demonicon demo from GDC 2013.
Bungie reveals its process behind building new worlds and bringing them to life.
GDC 2013: Ian Stocker returns to give Maxwell a quick look at what's new in Escape Goat 2--the sequel to one of XBLIG's finest.
GDC 2013: Daniel Benmergui talks Maxwell through his comic book-inspired puzzle game, Storyteller. Tragedy ensues.
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