joi, 23 mai 2013

GameSpot's News, Screenshots, Movies, Reviews, Previews, Downloads, and Features:

GameSpot's News, Screenshots, Movies, Reviews, Previews, Downloads, and Features
All of the News, Screenshots, Movies, Reviews, Previews, Downloads, and Features. Can you keep up?.
Just Cause dev: PS4 more powerful than Xbox One right now
May 23rd 2013, 13:27

Avalanche Studios says PlayStation 4 is preferred console at the moment, though Microsoft expected to catch up with driver updates.

 

In terms of raw power, the PlayStation 4 currently beats the Xbox One. That's according to Just Cause developer Avalanche Studios' chief technical officer, Linus Blomberg, who explained to Edge that he's not ready to declare Sony's console the better performer just yet.

"It's difficult to say, as it's still early days when it comes to drivers," Blomberg said. "With each new driver release, performance increases dramatically in some areas. The PlayStation 4 environment is definitely more mature currently, so Microsoft has some catching up to do. But I'm not too concerned about that as they traditionally have been very good in that area.

"The specs on paper would favor the PS4 over the Xbox One in terms of raw power, but there are many other factors involved so we’ll just have to wait and see a bit longer before making that judgment," he added.

Avalanche Studios is currently working on projects for the Xbox One and PlayStation 4. The studio has three in-development and unannounced games, including Project Mamba to be published by Square Enix and a title basic on a comic book franchise, though it's not Superman.

The first of these projects could be announced next month during the 2013 Electronic Entertainment Expo, Avalanche Studios has teased. Whatever the games turn out to be, they will have players saying "Holy fu**ing sh**," according to chief creative officer Christofer Sundberg.

Read and Post Comments | Get the full article at GameSpot


"Just Cause dev: PS4 more powerful than Xbox One right now " was posted by Eddie Makuch on Thu, 23 May 2013 06:27:55 -0700

Nvidia GTX 780 Review: Titan Performance on the Cheap
May 23rd 2013, 13:15

$649 is still steep for a graphics card, but if you're playing games at higher than 1080p there's no better option than the GTX 780.

     

Get the full article at GameSpot


"Nvidia GTX 780 Review: Titan Performance on the Cheap" was posted by Mark Walton on Thu, 23 May 2013 06:15:42 -0700

Dead Island dev reveals next-gen open-world game Dying Light
May 23rd 2013, 13:01

Warner Bros. to publish first-person survival horror game from Techland; boasts day-night cycle, open-world; launching in 2014 for Xbox One, PS4, Xbox 360, PS3, and PC.

     

Warner Bros. Interactive Entertainment today announced Dying Light, an open-world first-person survival horror game from Dead Island and Call of Juarez developer Techland.

The game will launch in 2014 for next-generation platforms like the Xbox One and PlayStation 4, current-generation systems including the Xbox 360 and PlayStation 3, as well as the PC.

No mention was made of a Wii U release and a Warner Bros. representative could not be reached for comment.

Dying Light features a full day-night cycle. In the day, players will explore an urban environment beset by "a vicious outbreak." Gamers must scavenge the world for supplies and weapons to defend themselves from the infected.

When day turns to night, "the hunter becomes the hunted," Warner Bros. said. The infected will become aggressive during the evening and certain predators will only appear after sundown.

"The next-gen technology allows us to create a truly dynamic open world that features a game-changing day-night cycle," said Techland CEO Paweł Marchewka in a statement. "Inventive free running mechanics also allow for nearly unrestricted exploration and weapon-crafting to further enhance the action survival experience."

Techland shipped Dead Island: Riptide last month and released downloadable game Call of Juarez: Gunslinger a few weeks ago. The Polish developer is also working on a current-generation cooperative hack-and-slash game called Hellraid.

Read and Post Comments | Get the full article at GameSpot


"Dead Island dev reveals next-gen open-world game Dying Light" was posted by Eddie Makuch on Thu, 23 May 2013 06:01:20 -0700

Dying Light Screens
May 23rd 2013, 13:00

7 new shots posted.

     

Get the full article at GameSpot


"Dying Light Screens" was posted on Thu, 23 May 2013 06:00:00 -0700

Grand Theft Auto V premium bundles revealed
May 23rd 2013, 12:44

$150 Collector's Edition includes money bag, snapback hat, blueprint map, artwork, and various in-game items and bonuses; all preorders receive access to pilot Atomic Blimp vehicle.

 

Rockstar Games today announced premium bundles for this September's upcoming open-world game Grand Theft Auto V.

The $80 GTAV Special Edition includes a copy of the game, a collectible steelbook with never-before-seen artwork of Michael, Trevor, and Franklin, as well as a 21.5" x 26.75" blueprint map that shows off Los Santos and Blaine County.

The bundle also packs in various in-game perks, including a special ability boost for Michael, Trevor, and Franklin. With the boost, players' special ability bar will generate 25 percent faster.

The GTAV Special Edition also includes single-player Stunt Plane Trials and bonus outfits, tattoos, and "special deals" from shopkeepers inside the gameworld. Lastly, the premium bundle offers gamers additional weapons, including the Pistol .50, Bullpup Shotgun, and melee Hammer.

A $150 GTAV Collector's Edition will also be available. It includes everything from the Special Edition, as well as a special GTAV-themed 10.75" x 8.5" security deposit bag with a logo key.

The bundle also includes a "Los Santos" branded GTAV hat made by New Era and classic GTA characters for use within the game's multiplayer component. Players who buy the Collector's Edition will also receive an in-game garage to store custom vehicles.

In single-player, these cars include the 1930s-style Hotknife hotrod and the CarbonRS sports bike. In multiplayer, players will get to zip around in the Khamelion electronic car.

Lastly, Rockstar announced today that anyone who preorders GTAV--any version of the game--will be able to pilot the Atomic Blimp in-game vehicle. Preorders for all premium bundles went live today and will be available while supplies last.

GTAV launches September 17 for Xbox 360 and PlayStation 3.

Read and Post Comments | Get the full article at GameSpot


"Grand Theft Auto V premium bundles revealed" was posted by Eddie Makuch on Thu, 23 May 2013 05:44:19 -0700

Oculus Rift hires Valve VR specialist for "top-secret" R&D
May 23rd 2013, 11:48

Ex-Valve employee, formerly of Team Fortress 2, also working on the Oculus Rift SDK.

 

Valve's former Team Fortress 2 VR specialist has been snapped up by the company behind the VR headset Oculus Rift.

Tom Forsyth worked on Team Fortress 2's VR support with Joe Ludwig and Michael Abrash. At Oculus VR he'll be working on the Oculus Rift SDK, alongside a few "top secret" R&D projects.

"The Rift is a great bit of kit and combines a bunch of different technology together in a very clever package," said Forsythe.

"It was amazing working with it on Team Fortress 2 and seeing the extra immersion people felt inside a game they already knew so well. I'm really looking forward to helping other developers work with this tech as we go towards a consumer version."

Oculus VR has also announced the hire of robotics expert Steve LaValle, who previously worked as a researcher at the University of Illinois. "Steve's leading research and development on some of the toughest VR challenges including sensor fusion, magnetic drift correction, and kinematic modeling," said Oculus VR.

Development kits for the Oculus Rift are still being sent out to backers of the project's barnstorming Kickstarter campaign, though huge demand for the device has caused strain for the fledgling company. "All Rift development kits from Kickstarter are marked as 'Processing' or 'Shipped' in our system," says Oculus VR.

A consumer version of the VR headset is in the works.

Read and Post Comments | Get the full article at GameSpot


"Oculus Rift hires Valve VR specialist for "top-secret" R&D" was posted by Martin Gaston on Thu, 23 May 2013 04:48:40 -0700

EA exec says Xbox One/PS4 are a generation ahead of top-spec PCs
May 23rd 2013, 10:32

EA technology officer also says the cloud is going to be an "integral" part of gaming in the future.

 

EA executive vice president and chief technical officer Rajat Teneja has said that the architectures of the Xbox One and PlayStation 4 are "a generation ahead of the highest end PC on the market."

Writing in a post on social media service LinkedIn, the former Microsoft employee said the next-gen hardware of both Sony and Microsoft is "a significant inflection point in the history of our industry" that will be "as profound as the introduction of smartphones or Facebook to the market."

"Both the Xbox One and PlayStation 4 have adopted electronics and an integrated systems-on-a -chip (soc) architecture that unleashes magnitudes more compute and graphics power than the current generation of consoles," says Teneja. "These architectures are a generation ahead of the highest end PC on the market and their unique design of the hardware, the underlying operating system and the live service layer create one of the most compelling platforms to reimagine game mechanics."

The importance of the cloud will also tie in to the future of games, according to Teneja. "The power of connected data is going to be an integral part of the gaming experience," he said. "We see 2.5bn monthly game sessions and 50 [terabytes] of daily telemetry data on our network alone. The Xbox Live network required 500 servers when it launched a decade ago and as was mentioned yesterday, they are now provisioning 300,000 servers to handle Xbox data in the cloud. That growth is staggering, but it also means we'll really start to see more examples of true cross-device play."

"You don't have to be an engineer or even a gamer like me to appreciate the power of these new devices," he concluded.

EA this week announced that its new, next-gen Ignite engine will power its upcoming sports titles. DICE's Frostbite engine will also play a key part in EA's next-gen development.

Microsoft announced the Xbox One earlier this week. Check out GameSpot's Xbox One hub for more information on the successor to the Xbox 360

Read and Post Comments | Get the full article at GameSpot


"EA exec says Xbox One/PS4 are a generation ahead of top-spec PCs" was posted by Martin Gaston on Thu, 23 May 2013 03:32:59 -0700

Skype on Xbox One detailed
May 23rd 2013, 07:19

The Xbox One console will incorporate Skype video calling; service will utilise Kinect voice and camera.

 

Gamers who wish to stay in touch via Skype will be able to do so on the Xbox One, Microsoft has revealed in an entry on the Xbox blog. The post details the integration of Skype, a voice over IP service, into the Xbox One console.

It was confirmed during the Xbox One presentation that the console will support Skype video calling. The feature uses Kinect voice and gesture controls to execute onscreen actions.

According to the blog post, the new Kinect camera will be able to send one-to-one Skype video calls in 1080p, so long as an adequate Internet connection is provided. The camera also sports a "wide-angle field of view."

The service will be incorporated into the Xbox One console, allowing gamers to initiate calls using voice commands. The Kinect microphone will also take into account background noise generated from the television, and block it out.

Like video and music, Skype is supported by the Snap feature, which embeds the video call alongside other Xbox One activities. Users will be able to activate the feature with the voice command "Xbox Snap Skype."

Skype was developed by Skype Technologies, which was acquired by Microsoft in 2011.

To keep up with the latest news on Microsoft's next-gen console, check GameSpot's Xbox One hub.

Read and Post Comments | Get the full article at GameSpot


"Skype on Xbox One detailed" was posted by Zorine Te on Thu, 23 May 2013 00:19:38 -0700

Xbox One Reveal Day: Through The Lens of GameSpot.
May 23rd 2013, 06:51

See what the essence of the day was like when our many 1080p RGB cameras showed up to bring you the new Kinect and Xbox One.

 

Read and Post Comments | Get the full article at GameSpot


"Xbox One Reveal Day: Through The Lens of GameSpot." was posted by Andy Bauman on Wed, 22 May 2013 23:51:41 -0700

Indie developers cannot self-publish games on Xbox One
May 23rd 2013, 06:38

Developers must get publishing deal from either Microsoft Game Studios or a third-party partner.

 

Independent developers who wish to publish their games on the Xbox One will not be allowed to do so on their own, according to a Shacknews report.

Developers will need to obtain a publishing deal from either Microsoft Game Studios or a third-party partner such as EA. Games published on Xbox Live Indie Games will not be affected by the new policy.

General manager of Redmond Game Studios and Platforms, Matt Booty, said that Microsoft intends to stay the course with the way it operates currently. "As of right now, yes. We intend to continue to court developers in the ways that we have," he said.

Both Sony and Nintendo have said that they will allow developers to publish their own titles on the PlayStation Network and Nintendo Network, respectively.

Read and Post Comments | Get the full article at GameSpot


"Indie developers cannot self-publish games on Xbox One" was posted by Jonathan Toyad on Wed, 22 May 2013 23:38:12 -0700

Call of Duty: Ghosts will come to PlayStation 4
May 23rd 2013, 04:35

Activision studio confirms new instalment in shooter series coming to PS4; DLC to launch first on Xbox One.

 

PlayStation Call of Duty fans can rest easy, with confirmation that upcoming first-person shooter, Call of Duty: Ghosts will be coming to the PlayStation 4.

Despite the official announcement for the game coming months after the unveiling of the PlayStation 4 hardware, Activision listed only unspecified next-generation consoles as being in development.

Fielding a question from a fan on Twitter, the official Infinity Ward account responded, ’we'll be releasing #CODGhosts on both platforms #PS3 #PS4’.

The news should come as little surprise, given that previous Call of Duty games have launched simultaneously on both the Xbox 360 and PlayStation 3, though fan confusion is understandable, with neither Amazon nor GameStop currently listing a PS4 version of the game. As part of its Xbox One announcement held earlier this week, Microsoft revealed that it had once again secured timed exclusivity on downloadable content for Call of Duty: Ghosts.

The latest game in the hit shooter series is being billed as having a more emotional storyline, is being built on a new game engine, and will be written by Traffic and Syriana author Stephen Gaghan. The game is set to release globally on November 5 this year on the PC, Xbox 360, Xbox One, PlayStation 3, and PlayStation 4.

Read and Post Comments | Get the full article at GameSpot


"Call of Duty: Ghosts will come to PlayStation 4" was posted by Dan Chiappini on Wed, 22 May 2013 21:35:28 -0700

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