vineri, 17 mai 2013

GameSpot's News, Screenshots, Movies, Reviews, Previews, Downloads, and Features:

GameSpot's News, Screenshots, Movies, Reviews, Previews, Downloads, and Features
All of the News, Screenshots, Movies, Reviews, Previews, Downloads, and Features. Can you keep up?.
Free of Charge - City of Steam
May 17th 2013, 02:13

Jonathan and Randolph don their steampunk gear and smoking pipes as they head into the city state of Nexus in this free-to-play action RPG.

 

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"Free of Charge - City of Steam" was posted by Randolph Ramsay and Jonathan Toyad on Thu, 16 May 2013 19:13:24 -0700

GameCenter - May 16, 2013
May 17th 2013, 01:33

Get up to date with Dota 2 International Qualifiers, the Blizzard WCS, East Coast Throw Down, Nintendo controversy, and LCS NA All Stars.

 

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"GameCenter - May 16, 2013" was posted by Erick Tay on Thu, 16 May 2013 18:33:49 -0700

GS News: Nintendo claiming ad revenue for user-created videos
May 17th 2013, 00:54

Mario maker enforcing copyright on videos featuring its games uploaded to YouTube.

 

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"GS News: Nintendo claiming ad revenue for user-created videos" was posted by Jessica McDonell on Thu, 16 May 2013 17:54:35 -0700

GS News - EA Not Developing For Wii U
May 17th 2013, 00:43

Battlefield and FIFA publisher confirms it has no games in development currently for Nintendo's latest console.

 

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"GS News - EA Not Developing For Wii U" was posted by Edmond Tran and Jessica McDonell on Thu, 16 May 2013 17:43:04 -0700

The Sims 3: Island Paradise Screens
May 16th 2013, 23:05

2 new shots posted.

     

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"The Sims 3: Island Paradise Screens" was posted on Thu, 16 May 2013 16:05:04 -0700

NPD: Injustice: Gods Among Us April's top seller in US
May 16th 2013, 23:03

NetherRealm's DC brawler the best-selling title in region last month; overall industry sales slide 25 percent; Xbox 360 sales hit 130,000.

 

Injustice: Gods Among Us was April's top-selling title in the United States, according to data released by the NPD Group today. It marks the first time since April 2011 (Mortal Kombat) that a fighting game ranked in the top spot. No specific sales figures were provided, though it is estimated to have sold 424,000 units in the month.

Rounding out the top five performers for the month were Dead Island: Riptide, BioShock: Infinite, Call of Duty: Black Ops II, and Defiance.

Overall, industry sales slid by 25 percent to $495.2 million. However, NPD analyst Liam Callahan points out that the sales figures make up only about half of the total consumer spend for the month.

"When taking into account our preliminary estimate for other physical format sales in April such as used and rentals at $76 million, and our estimate for digital format sales including full game and add-on content downloads including microtransactions, subscriptions, mobile apps and the consumer spend on social network games at $267 million, the total consumer spend in April is $802 million," he said.

In addition, Callahan pointed out that the Easter holiday typically accounts for a 10 percent boost in sales for the month. Since Easter fell in March this year and in April last year, a direct comparison is "difficult," he said.

Regarding hardware, total sales plummeted by 42 percent to $109.5 million. Microsoft was again the market leader, selling 130,000 Xbox 360 units in the month, down from 236,000 systems this time last year. Total retail spend on the Xbox 360 platform (hardware, software, and accessories) was $208 million.

Sony has not divulged PlayStation 3 or PlayStation Vita sales information for the month, while Nintendo reportedly sold just 55,000 Wii U units during the month, some 20,000 fewer than the 75,000 Wii systems in the period.

As for software, this category decreased 17 percent in April to $267.8 million in April. Though the overall sector declined year-over-year, sales of April 2013 titles posted positive figures over April 2012, which was led by Activision's Prototype 2.

"Despite overall declines, April title launches in 2013 fared better than games that launched in April 2012, up 118 percent in unit sales and 130 percent in dollar sales," Callahan said. "This increase was driven by games like Injustice: Gods Among Us, Dead Island: Riptide, and Lego City Undercover: The Chase Begins."

Separately, Nintendo announced that it has sold 2.1 million first-party 3DS games through the first four months of the year, up 52 percent over last year.

"In 2012, it took 30 weeks for Nintendo 3DS to sell 2 million units of first-party software. In 2013, the platform accomplished that same feat in 18 weeks," Nintendo said.

Nintendo said Lego City Undercover: The Chase Begins shifted nearly 94,000 combined physical and digital copies. Notably, it was released on April 24, near the end of the NPD Group's reporting period. Luigi's Mansion: Dark Moon sold 140,000 units in the month (physical and digital), boosting its life-to-date total to 530,000 units.

The only Wii U title Nintendo revealed sales statistics for was New Super Mario Bros. U, which has now sold nearly 770,000 combined physical and digital units to date.

Shifting to accessories, this sector fell 19 percent to $131.4 million for April 2013.

"Though every accessory type experienced year-over-year declines in April 2013, year-to-date trending increased by over 20 percent for the combined sales of point cards, headsets/headphones, and All Other Accessories (which includes Skylanders)," Callahan said.

APRIL US GAME SALES (April 7-May 4, 2013)
OVERALL DOLLAR SALES

Total retail sales: $495.2 million (-25%)
Non-PC hardware: $109.5 million (-42%)
Non-PC software: $254.3 (-17%)
Accessories: $131.4 (19%)
Total software: $267.8 million (-17%)

TOP 10 GAMES FOR APRIL 2013
Title (Platforms) - Publisher

1. Injustice: Gods Among Us (X360, PS3, Wii U) - Warner Bros.
2. Dead Island: Riptide (X360, PS3, PC) - Deep Silver
3. BioShock: Infinite (X360, PS3, PC) - Take-Two
4. Call of Duty: Black Ops II (X360, PS3, PC, Wii U) - Activision Blizzard
5. Defiance - (X360, PS3, PC) - Trion Worlds
6. Luigi's Mansion: Dark Moon (3DS) - Nintendo
7. NBA 2K13 (X360, PS3, Wii, Wii U, PSP, PC) - Take-Two Interactive
8. Skylanders Giants (Wii, X360, PS3, 3DS, Wii U) - Activision Blizzard
9. Lego City Undercover: The Chase Begins (3DS) - Nintendo
10. MLB 13: The Show (PS3, PS Vita) - Sony

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"NPD: Injustice: Gods Among Us April's top seller in US" was posted by Eddie Makuch on Thu, 16 May 2013 16:03:28 -0700

Rising Storm - Pre-Purchase Trailer
May 16th 2013, 21:30

Take another look at Rising Storm.

 

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"Rising Storm - Pre-Purchase Trailer" was posted by Marco Martinez on Thu, 16 May 2013 14:30:55 -0700

EA not developing anything for Wii U
May 16th 2013, 21:25

Battlefield and FIFA publisher confirms it has no games in development currently for Nintendo's latest console.

 

Electronic Arts is distancing itself from the struggling Wii U, the Battlefield and FIFA publisher has confirmed with Kotaku.

"We have no games in development for the Wii U currently," company spokesperson Jeff Brown said, noting that this could change in the future.

As Kotaku points out, during Nintendo's 2011 Electronic Entertainment Expo media briefing, Nintendo CEO Satoru Iwata welcomed then-EA CEO John Riccitiello to speak, where he talked up the console.

"What Nintendo's new console delivers speaks directly to the players of EA Sports and EA Games," Riccitiello said at the time. "Nintendo's new console will produce brilliant high-definition graphics and new gameplay opportunities. We look forward to seeing great EA content on this new platform."

EA launched several titles for the Wii U early during the platform's life cycle, including Mass Effect 3, Need for Speed Most Wanted, and new installments in the Madden and FIFA franchises. Brown told Kotaku that these offerings were indicative of EA making good on its E3 2011 partnership.

The original Wii saw steady support from EA, as the publisher launched 78 total titles for the platform, according to the company's website. EA has released just four games for the Wii U.

The Wii U has officially sold 3.45 million units worldwide as of March 31. Nintendo has attributed the platform's slow adoption rate to a lack of major titles and marketing failing to communicate the novelty of the system.

Nintendo plans to spark system sales by launching key first-party titles on a more regular basis moving forward, beginning with Pikmin 3 in August. The company also aims to reduce manufacturing costs to make the Wii U profitable.

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"EA not developing anything for Wii U" was posted by Eddie Makuch on Thu, 16 May 2013 14:25:13 -0700

Fast & Furious: Showdown Screens
May 16th 2013, 21:20

3 new shots posted.

     

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"Fast & Furious: Showdown Screens" was posted on Thu, 16 May 2013 14:20:17 -0700

Fast & Furious: Showdown Screens
May 16th 2013, 21:20

3 new shots posted.

     

Get the full article at GameSpot


"Fast & Furious: Showdown Screens" was posted on Thu, 16 May 2013 14:20:04 -0700

Ride to Hell: Route 666 Screens
May 16th 2013, 21:05

7 new shots posted.

     

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"Ride to Hell: Route 666 Screens" was posted on Thu, 16 May 2013 14:05:07 -0700

Ride to Hell: Route 666 - Gameplay Rockthrough
May 16th 2013, 20:49

Check out this gameplay rockthrough for a bit of leadership initiation.

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"Ride to Hell: Route 666 - Gameplay Rockthrough" was posted by Gajan Kulasingham on Thu, 16 May 2013 13:49:57 -0700

Star Trek Rivals - Launch Trailer
May 16th 2013, 20:43

Check out the launch trailer for Star Trek Rivals.

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"Star Trek Rivals - Launch Trailer" was posted by Gajan Kulasingham on Thu, 16 May 2013 13:43:15 -0700

Fire & Forget: The Final Assault - Joystick Replay
May 16th 2013, 20:30

Check out this trailer for Fire & Forget: The Final Assault.

 

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"Fire & Forget: The Final Assault - Joystick Replay" was posted by Gajan Kulasingham on Thu, 16 May 2013 13:30:53 -0700

The Next Xbox Revealed
May 16th 2013, 20:14

Join us as Microsoft takes the wraps off the successor to the Xbox 360, starting at 9AM PST on May 21.

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"The Next Xbox Revealed" was posted by Staff on Thu, 16 May 2013 13:14:23 -0700

Daily Digest - What's in the box?
May 16th 2013, 19:51

In today's digest we talk about our awesome Xbox coverage, as well as some chances to have your content featured on GameSpot!

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"Daily Digest - What's in the box?" was posted by Synthia Weires on Thu, 16 May 2013 12:51:57 -0700

Metro: Last Light dev responds to workplace conditions claims
May 16th 2013, 19:44

4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get."

 

4A Games creative director Andrew Prokhorov has responded to former THQ president Jason Rubin's detailed report that claimed the Ukrainian developer had a limited budget and faced adverse workplace conditions throughout development of Metro: Last Light.

His statement came from the comments section in the original Games Industry International report

Prokhorov pointed out that 4A Games had worked with THQ for 10 years prior to its bankruptcy. He said Rubin was the only company president to visit the studio, doing so during his second week on the job. Prokhorov said he does not blame Rubin for THQ's collapse, saying he had only a few months to "somehow fix the situation."

Regarding the studio's office space--where Rubin said developers worked elbow to elbow and sometimes in freezing temperatures--Prokhorov said it is generally known that much could be improved upon.

"It is a fact that our work conditions are worse than those of other developers outside Ukraine," he said. "I don't think anyone can doubt that--yes, it's true that American and most of European developers operate in a country far more comfortable than Ukraine. And yes, the publishers pay them more. This is clear: the more 'reasonable' the country the less the risks. And we don't want to be all dramatic about that--after all, better conditions are earned, and we strive to do this as soon as possible."

Prokhorov also said new publisher Deep Silver should be forgiven for not including the 4A Games logo on the Metro: Last Light website.

"Jason, please don't blame Deep Silver for not having our logo on the game site," he said. "Just like us, they ended up in a harsh situation and had to do a lot of things in two months, which was definitely a very hard task. I don't blame them for letting the logo thing slip. They are trying hard."

Regarding multiplayer, Prokhorov said the team at 4A Games wanted to make this mode, but only gave a cryptic answer for the reason it was canceled last year.

"We did want to make a multiplayer. Though if it was excluded from the start, a lot of precious time wouldn't be wasted and we'd make an even better single," he said.

Overall, Prokhorov said 4A Games is not looking for sympathy.

"We deserve the ratings we get," Prokhorov added. "After all, the final consumer doesn't care about our conditions. And this is right. We need no indulgence."

Metro: Last Light launched this week for the Xbox 360, PlayStation 3, and PC and was published by Deep Silver, which acquired the franchise from THQ in January for $5.8 million. For more, check out GameSpot's review.

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"Metro: Last Light dev responds to workplace conditions claims" was posted by Eddie Makuch on Thu, 16 May 2013 12:44:41 -0700

New Writing Assignment: Feeling Boxed In
May 16th 2013, 19:44

Your assignment is to write up an editorial focusing on Microsoft, their past present and future.

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"New Writing Assignment: Feeling Boxed In" was posted by Synthia Weires on Thu, 16 May 2013 12:44:21 -0700

NHL 14 - One Touch Dekes Gameplay Trailer
May 16th 2013, 19:03

Check out this first look at the all-new One Touch Dekes and core improvements to True Performance Skating in NHL 14.

 

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"NHL 14 - One Touch Dekes Gameplay Trailer" was posted by Gajan Kulasingham on Thu, 16 May 2013 12:03:56 -0700

Atomic Ninjas Screens
May 16th 2013, 19:00

11 new shots posted.

     

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"Atomic Ninjas Screens" was posted on Thu, 16 May 2013 12:00:09 -0700

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