Always the eyes watching you and the voice enveloping you. Asleep or awake, working or eating, indoors or out of doors, in the bath or in bed -- no escape. Nothing was your own except the few cubic centimeters inside your skull. -- George Orwell, 1984
Ever since George Orwell published his dystopian masterpiece in 1949, people have compared it to the current state of national or international affairs. But in the always-connected, always-public world of 2013, perhaps the novel's themes hit closer to home than ever. We're living in a time of fierce debate over privacy concerns, an era where government and law enforcement argue for the right to GPS-track citizens without their knowledge. And like any form of art, video games are influenced by life.
During the PlayStation 4 event, Ubisoft and Sucker Punch gave the world a glimpse of their upcoming titles. And while there are clear differences between Watch Dogs and inFamous: Second Son, it's hard to ignore the overriding sense of paranoia and fear over a totalitarian state. Superheroes don't always wear a cape, and in the case of Aiden Pearce and Delsin Rowe, the rise of the anti-hero is a consequence of an oppressive regime.
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