Limbo Review Jun 8th 2013, 00:48 Limbo contains the wonderful aesthetics and crafty puzzles from the previous versions, but the atmosphere isn't quite as striking on a smaller screen.
Score: 8.5 / great Get the full article at GameSpot " Limbo Review" was posted by Tom Mc Shea on Fri, 07 Jun 2013 17:48:47 -0700 | Dungeon Defenders workplace claims 'unacceptable,' says IGDA Jun 8th 2013, 00:48 Trendy Entertainment accused of gender discrimination, excessive overtime, and late wage payments.
The International Game Developers Association (IGDA) has responded to a report about the negative working conditions of Florida-based development studio Trendy Entertainment, the team responsible for Dungeon Defenders and currently working on its sequel. Kotaku's original report chronicles the complaints of nine anonymous workers at the studio, who allege a workplace culture of gender discrimination, excessive overtime, late payment of wages, and a derivative environment obsessed with copying hit MOBA League of Legends. Much of the complaints are aimed squarely at studio president Jeremy Stieglitz. One anonymous employee claimed that "interesting, creative ideas [were] thrown by the wayside because 'we don't have time,' or 'Does League [of Legends] do it? No?' Then it's a waste of time, we need to do what League does." Kate Edwards, executive director of the IGDA, has said that the association has no current knowledge of the claims but says that such actions are "unacceptable" if true. “While we have no direct knowledge of the situation," said Edwards in a statement to GameSpot, "if the media reports on the working conditions at Trendy Entertainment are accurate, the IGDA“s stance on this is very clear. We know, as has been well documented, that extensive overtime is not only ineffective from the point of view of productivity, but it is also destructive to employee morale. Studios engaging in excessive overtime injure the reputation of the entire game industry, preventing top talent from entering and remaining in game development, and harming the goodwill of other studios that work rigorously to ensure quality of life for their developers." One Trendy Entertainment employee in particular claims he was too terrified to ask for time off to attend the funeral of a cousin. "I was so afraid of losing my job that I didn't go to his funeral," said the employee to Kotaku. "It was probably one of my lowest points," they added. Edwards also adds that gender discrimination is damaging in the workplace. "Further we believe that gender discrimination of any type has no place in the workplace and is completely unacceptable. As with excessive overtime, creating an environment that is hostile or discriminatory against anyone whether via race, gender, sexual orientation or other means only further reduces morale and creates an atmosphere that can hinder the successful retention of talent and creation of games that appeal to a wide variety of players. "The IGDA provides resources, education and information to individual developers and their employers who wish to create a better working environment for their employees. From our 2004 whitepaper to our Code of Ethics adopted in 2009 to our current work coordinating our resources with academics studying and working to help bring light and solutions to this issue, we continue to be extremely concerned about addressing these types of issues for the developer community. We believe that when everyone from management down is educated and aware of the impact poor quality of life and a lack of diversity provides, they will make the choices that are in everyone“s best interest.“ Read and Post Comments | Get the full article at GameSpot | DriveClub playable at E3 2013 Jun 7th 2013, 22:26 Developer Evolution Studios also says DriveClub isn't "a simulation in any way, shape or form."
PlayStation 4 launch racer DriveClub will be playable at E3 2013, developer Evolution Studios has revealed on Twitter. The next game from the MotorStorm developers was unveiled alongside the PlayStation 4 in February, with Evolution Studios saying it was the game the team had wanted to make for years. Few details of the game have transpired since its original announcement, but in a recent developer diary game director Col Rodgers said DriveClub wasn't aiming to be a realistic simulation racer like Gran Turismo 6 or Forza Motorsport 5. "This isn't a hardcore racer," said Rodgers, "it's not a simulation in any way, shape or form. It's about having fun in cars on very fast roads." E3 2013 will take place in Los Angeles from June 11 to 13, with Sony holding its press conference on Monday June 10 at 6pm PT. GameSpot will be in attendance. Read and Post Comments | Get the full article at GameSpot | Publishers undecided on blocking Xbox One preowned sales Jun 7th 2013, 21:02 [UPDATE] Bethesda, Sega, Capcom, Take-Two, and Ubisoft won't yet clarify if they will allow secondhand games or charge activate fees for next-gen software; EA and Activision only companies not to respond. Microsoft announced yesterday that decisions about allowing used Xbox One games would be left up to publishers. Though the power is in their hands, the companies behind Call of Duty and Grand Theft Auto, among others, aren't yet ready to discuss what plans they have for the secondhand market. GameSpot contacted major publishers including Activision Blizzard, Electronic Arts, Capcom, Bethesda, Warner Bros., Take-Two, Ubisoft, and Konami about their stance on Xbox One used games and did not receive a definitive stance from any company. Bethesda said, "We haven't had time to fully understand and evaluate their policy." Sega chimed in with, "We are currently discussing within Sega policies relating to the new generation of consoles. As soon as these have been agreed upon with all concerned partners we will make the information public." A Capcom representative said, "At present Capcom has not announced any titles for Xbox One so any decision regarding allowing trade-ins or loaning games has not been determined." A representative for Warner Bros. Interactive Entertainment said it is unlikely that the company has an official statement, while Grand Theft Auto parent publisher Take-Two Interactive declined to comment. Konami said, "We have nothing official to share at this time." Assassin's Creed and Far Cry publisher Ubisoft added in, "We're just now getting more information about Microsoft's plan and starting to examine what it means for our games. We don't have anything new to share right now, but rest assured we'll continue to focus on providing the best experience for our customers no matter how or where they buy our games." At press time, Activision Blizzard and Electronic Arts had not responded to requests for comment. Though publishers are remaining quiet on plans for secondhand Xbox One games, Wedbush Securities analyst Michael Pachter has been outspoken. In a note to investors today, the analyst said publisher are not likely to block used Xbox One games or require an activation fee. "In our view, any publisher that disables used gaming risks a backlash or boycott of its titles by gamers, negatively impacting sales," he said. The uncertainty surrounding Xbox One used games has not hurt retailer GameStop. The company's share value climbed more than 7 percent today. The Xbox One launches later this year. For more, check out GameSpot's news hub dedicated to the next-generation platform. Read and Post Comments | Get the full article at GameSpot | |
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