Prolific game composer Cris Velasco to provide original score for Relic Entertainment's upcoming real-time strategy game.
God of War and Borderlands series composer Cris Velasco has been tapped to provide the original score for Relic Entertainment's Company of Heroes 2, Sega announced today.
For Company of Heroes 2, Velasco recorded with orchestra musicians and choir from the Czech Republic, Slovakia, Austria, and Hungary. The game's score is said to capture the "solemn heroism and human tragedy of the Eastern Front during World War II."
Velasco's main theme for Company of Heroes 2 is available on his website.
"I approached this score from the very beginning as more of a 'Symphony for the Eastern Front' rather than a typical game score," Velasco said in a statement. "The music sets out to convey the horror of war and the determination of the Russian soldiers."
Sources say Crytek's Kinect game, new racing title with "super life-like" graphics to release with Microsoft's new console this year.
Multiple sources with knowledge of Microsoft's plans have told The Verge that the Xbox 720's launch lineup includes an updated version of Crytek's Kinect game Ryse and a new "super life-like" Forza game.
The Verge's sources suggest Crytek and Microsoft Studios have rewritten the game to leverage the Xbox 720, reportedly set for a launch later this year. These people described Ryse as Microsoft's next "Gears of War / Halo mega launch title."
Ryse is just one of the Xbox 720's launch titles, the source said, adding that a "super life-like" Forza title, a zombie game, and a family game set on an island with Pixar-style graphics are also part of Microsoft's launch plans. The family game is rumored to use Kinect to scan a player's body to create a virtual character within the game world.
These four games are just a "small selection" of the next Xbox's launch titles, the sources said. First-person shooter games from third-parties will reportedly make up a healthy contingent of Xbox 720 launch titles.
Lastly, The Verge's sources suggest Microsoft is planning to update Xbox Live for the Xbox 720. One such revision will be dropping Microsoft Points in favor of real-world currency, the sources said. Microsoft is rumored to announce the Xbox 720 during an event on May 21 before more details are shared at the 2013 Electronic Entertainment Expo in early June.
A Microsoft representative told GameSpot, "We do not comment on rumors or speculation. We are always thinking about what is next for our platform, but we don't have anything further to share at this time."
LinkedIn profile pages for Ubisoft developers suggest big-budget action games coming to Microsoft's rumored next-gen platform.
Big-budget Ubisoft action games Assassin's Creed IV: Black Flag and Watch Dogs are in development for Microsoft's unannounced Xbox 720, if LinkedIn profiles are to be believed.
An Ubisoft representative was not immediately available to comment.
Watch Dogs and Assassin's Creed IV: Black Flag are confirmed for PlayStation 4, while Ubisoft has teased that the latter is slated for "next-generation platforms." [Emphasis added]
Both games are also in development for current-generation hardware, including Xbox 360, PlayStation 3, and Wii U, as well as PC.
Developer asking community to fill out survey to gauge thoughts on layout, difficulty, and atmosphere for Firebase maps.
BioWare has launched a new Mass Effect 3 survey asking the community to weigh in on the game's multiplayer component. The survey gauges feedback regarding layout, difficulty, and overall atmosphere for nineteen Firebase maps.
The survey is open for one week.
Mass Effect 3 was the first entry in BioWare's spacebound role-playing game series to include a multiplayer component after the original Mass Effect and Mass Effect 2 were single-player-only affairs.
IDC report shows 13.9 percent decline in shipments of PC hardware year-on-year, pointing finger at slow uptake of Windows 8 as a cause.
Worldwide shipments of PCs have suffered the worst year-on-year decline since market research firm IDC started tracking shipments in 1994.
The IDC reported a total of 76.3 million PC shipments during the first three months of 2013, a 13.9 percent decline from the same period in 2012. The figure is almost double the predicted drop of 7.7 percent.
It is also the fourth consecutive quarter of year-on-year declines for PC shipments.
HP remains the top vendor of PC hardware, according to the IDC statistics, but has shipped over 23 percent fewer units year-on-year. Lenovo, Dell, Acer, and Asus round out the rest of the top five vendors, with Lenovo posting the best results by being the only manufacturer not to lose any of its market share year-on-year.
Sluggish uptake of Microsoft's Windows 8 was singled out as a reason for the poor numbers. "At this point, unfortunately, it seems clear that the Windows 8 launch not only failed to provide a positive boost to the PC market, but appears to have slowed the market," said IDC vice president Bob O'Donnell in a statement.
"While some consumers appreciate the new form factors and touch capabilities of Windows 8, the radical changes to the UI, removal of the familiar Start button, and the costs associated with touch have made PCs a less attractive alternative to dedicated tablets and other competitive devices."
"Microsoft will have to make some very tough decisions moving forward if it wants to help reinvigorate the PC market," concluded O'Donnell.
Chief creative officer Richard Hilleman says closest industry has come to mass market is social and mobile genres.
Gaming is not mass market, though that could change one day. That's according to Electronic Arts chief creative officer Richard Hilleman, who told GamesIndustry International that television is the sector that drives the most demand.
"We have to make sure that game companies know what a mass market really is. We're not one yet," Hilleman said. "The closest thing we've had to a mass market, frankly, has been the social and mobile spaces."
"From my perspective, television is the mass market and we're the fringe," he added. "The challenge in front of us is does the customer think about it that way? Do they see us as so distinct we can't merge those two experiences?"
Hilleman explained that the game industry has a few lessons to learn about communicating with large audiences, the first of which is to steer clear of segmenting games into groups that are "too small to be relevant." Doing so puts companies at risk of losing player attention, he argued.
The connected TV experience is appealing to EA because of its mass market opportunities, Hilleman said. The TV is where gamers go when they put down their mobile devices, he said, making the platform an attractive business opportunity for the company.
The game, an HD compilation of Darkstalkers 3 and Night Warriors: Darkstalkers' Revenge, was released in March 2013 on Xbox Live Arcade and PlayStation Network. Capcom senior vice president Christian Svensson took to the Capcom Unity forums to acknowledge that while the game had appeared in digital bestseller lists, it did not sell enough copies to be considered successful by the publisher.
When it was pointed out that the game appeared in the top 10 lists for the US PlayStation Store in March, Svensson replied that "sadly, it's not as high on that list as it really needs to be to be successful."
Capcom hopes to keep promoting the game over the coming months, however. "We're working on promotions and the like to improve the situation," said Svensson, admitting that Capcom might have misjudged the interest in the Darkstalkers license.
"We've not given up. But I'm disappointed in the opening sales response relative to any other fighting title we've put out on the same platforms given the frequency and urgency of requests we've had here over the last several years and the quality of the execution. It is the most fully featured and probably best project of this type we've done."
"And before people jump to the wrong conclusions, I'm not blaming fans who did buy it and supported the brand. I'm very thankful for those guys (thank you, to all of you). I'm more disappointed by my misread of the information in this particular case."
As detailed on Sony Online's forums, the DLC will explore "what if" scenarios by letting players travel through alternate histories in different timelines. Missions include dealing with an alternate Batman who is a killer for hire and a Superman who works for antagonist Lex Luthor. The game's story takes place after Brainiac was defeated in the previous DLC.
Other features of the DLC include a new quantum controller power set, two new raids, two new hero and villain origin operations, and two new solo simulation challenges. Players can also find new gear types, including tier 5 PvE gear.
The pack will be a free download and will be available this May on PC and PS3.
Creator Michel Ancel also says he wasn't shocked by fan outrage.
The seven month delay of former Wii U exclusive Rayman Legends has given Ubisoft Montpellier time to add 30 additional levels into the game, the developer has said.
Speaking to ONM UK, senior game manager Michael Micholic spoke about the new additions. "The things we are adding aren't minor," he said, "we're not talking about adding some polish here and there, but 30 new levels and several new bosses."
Rayman Legends was scheduled to be released on the Wii U in February 2013, but was pushed back to September to make way for Xbox 360 and PlayStation 3 versions of the title. News of the delay angered many fans, and even caused some to protest outside Ubisoft Montpellier's offices.
Also speaking to ONM, series creator Michel Ancel said he wasn't shocked by the backlash. "It was really hard for us," said Ancel, "Of course, there are more important issues and problems in the world but we worked really hard to make something and were so involved, it was difficult for us and the fans."
"For practical matters," said the developer, "you'll have to wait for some months for the game to be released and will most likely serve for more content to be added and do it better. For us, this means we've spent 6 months barely seeing our wives, kids, and friends for nothing because, after all, such a haste wasn't needed. Believe it, it was a hell to swallow these news."
Rayman Legends is scheduled to be released for Xbox 360, PlayStation 3, and Wii U in September 2013. For more information on the game, check out GameSpot's previous coverage.
The event will be held at the Shanghai International Convention Center in Shanghai, China. The organizers are accepting submissions for both English and Mandarin panels and talks until May 10. Registration will open later this month on the official conference site.
Last year's GDC China event featured a D2C panel that outlined the future of mobile collectible card games in the East and West, and a PopCap Games talk about how companies should be metrics-focused.
Speaking on Twitter last week, Orth made headlines have saying "sorry, I don't get the drama around having an 'always on' console. Every device now is 'always on'. That's the world we live in." He then used the hashtag "#dealwithit."
Orth continued, saying that people should "definitely get with the times and get the internet" and that "I want every device to be 'always on.'"
Microsoft later took steps to distance itself from Orth's "inappropriate" comments, issuing a statement saying "we apologize for the inappropriate comments made by an employee on Twitter yesterday. This person is not a spokesperson for Microsoft, and his personal views do not reflect the customer centric approach we take to our products or how we would communicate directly with our loyal consumers."
"We are very sorry if this offended anyone, however we have not made any announcements about our product roadmap, and have no further comment on this matter."
Orth had joined Microsoft in 2012 as a creative director on a currently unannounced project. He had previously worked on God of War 3 and Star Wars: The Force Unleashed II.
Remake of 1992 title coming to Xbox Live Arcade, PlayStation Network, and PC this summer.
90s adventure Flashback is being revived for current-gen consoles to celebrate the original game's 20th anniversary, Ubisoft has announced.
Flashback, which is being developed using the Unreal engine by French developer VectorCell, will be released for Xbox Live Arcade and PlayStation Network later this year.
The game is a reimagining of the 1992 original, and features 3D graphics, new controls, and a levelling mechanic for protagonist Conrad B. Hart. Vector Cell claims the game is now more accessible and features platforming challenges that are slightly less demanding than in the original.
Conrad's enemies will once again be the shape-shifting Morphs, and all the characters from the original game will make an appearance in the remake alongside new additions.
Speaking in a statement, Vector Cell said simply porting the original would have made a game that was "rather punishing through today’s lenses."
Despite all the new changes, however, Vector Cell is confident that it was "able to keep Flashback’s soul and put it into a new body." Five of the staff at the 15-strong development team worked on the original game, including original creator Paul Cuisset.
Flashback was originally developed by Delphine Software Interactive, which also produced Eric Chahi's 90s hit Another World. Both games used a distinctive rotoscope animation style similar to the original Prince of Persia, which also received a HD remake back in 2007.
Far Cry 3 spin-off officially confirmed two days after the full version of the game is leaked online.
Ubisoft has officially confirmed that its Montreal studio is developing the oft-rumoured Far Cry 3: Blood Dragon, and that the game will be available for digital download on May 1.
Far Cry 3: Blood Dragon will be released for Xbox 360, PlayStation 3, and PC, and Ubisoft says the spin-off contains around eight hours of original content. The game features a single open-world island to explore, with many of Far Cry 3's gameplay systems and mechanics making a return, such as hunting, gathering numerous collectibles, and liberating outposts.
The original Far Cry 3 will not be required in order to play Blood Dragon.
Earlier this week hackers managed to break open Ubisoft's digital PC platform uPlay and get free access to its games, including the currently-unreleased Blood Dragon. Ubisoft has temporarily closed the service while it works on a fix.
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